| USE CASE #24 |
The server loads and waits for connections, it then opens a JFrame for controlling things (such as 'Quit Server'). |
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| Preconditions |
A holdem server is not running already on the LAN. |
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| Success End Condition |
Server loads and server gui loads right after. |
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| Fail End Condition |
If the server is not running, then it wont be able to close. Thats the only way this can fail, as the server is the core of the entire game. |
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| Trigger |
Server is run from the local machine on a LAN. |
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| Description |
User runs the server on a LAN. Server gui pops up. Other users can connect, and at any time the user can click 'Quit Server' to exit. |
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