USE CASE #25 |
Every time that it is a players turn, their name lights up in blue on everyones gui. When it is not their turn, the text turns black again, and the next player is highlighted in blue. |
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Preconditions |
A gui is running, a server is running with users connected, and a game has been started. |
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Success End Condition |
Everyone sees the current player (person who's turn it is) name highlighted in blue. |
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Fail End Condition |
If the server is not running, and/or a game has not been started, then there is no 'current player' who's turn needs to be indicated. |
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Trigger |
A game has been started and it is any given players' turn. |
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Description |
Someone the runs the server on a LAN. Guis are also running, and a game is started. The players see the current player's name highlighted in blue. When it is the next person's turn, that players name is now blue instead. |