USE CASE #27 |
Every time the user runs the gui, they are prompted to specify their username for when they play the game. |
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Preconditions |
A gui has been started. The server doesnt have to be started for this part to happen, but if the server isnt running by the time the user connects (after entering IP address of server) then the program will terminate itself. |
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Success End Condition |
The users gui prompts the user for a username, the user enters a valid username and hits enter (or clicks OK). |
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Fail End Condition |
If the user clicks cancel, the program ends. If the user enters a name longer than 11 characters, or leaves the user name blank, then the program prompts the user again for the information. |
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Trigger |
User runs the Gui application of the holdem game. |
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Description |
Someone the runs the server on a LAN. Gui is started and user enters a valid username. The user is prompted to enter the IP of a server to connect to, or can leave the box blank to connect to local host. |