/* ========================================================================== */ /* === ldlsymbolmex.c: LDLSYMBOL mexFunction =============================== */ /* ========================================================================== */ /* MATLAB interface for symbolic LDL' factorization using the LDL sparse matrix * package. This mexFunction is not required by the LDL mexFunction. * * MATLAB calling syntax is: * * [Lnz, Parent, flopcount] = ldlsymbol (A) * [Lnz, Parent, flopcount] = ldlsymbol (A, P) * * P is a permutation of 1:n, an output of AMD, SYMAMD, or SYMRCM, for example. * Only the diagonal and upper triangular part of A or A(P,P) is accessed; the * lower triangular part is ignored. * * The elimination tree is returned in the Parent array. The number of nonzeros * in each column of L is returned in Lnz. This mexFunction replicates the * following MATLAB computations, using ldl_symbolic: * * Lnz = symbfact (A) - 1 ; * Parent = etree (A) ; * flopcount = sum (Lnz .* (Lnz + 2)) ; * * or, if P is provided, * * B = A (P,P) ; * Lnz = symbfact (B) - 1 ; * Parent = etree (B) ; * flopcount = sum (Lnz .* (Lnz + 2)) ; * * This code is faster than the above MATLAB statements, typically by a factor * of 4 to 40 (median speedup of 9) in MATLAB 6.5 on a Pentium 4 Linux laptop * (excluding the B=A(P,P) time), on a wide range of symmetric sparse matrices. * * LDL Version 1.0 (Dec. 31, 2003), Copyright (c) 2003 by Timothy A Davis, * University of Florida. All Rights Reserved. See README for the License. */ #include "ldl.h" #include "mex.h" #include "matrix.h" /* ========================================================================== */ /* === LDLSYMBOL mexFunction ================================================ */ /* ========================================================================== */ void mexFunction ( int nargout, mxArray *pargout[ ], int nargin, const mxArray *pargin[ ] ) { int i, n, *Pattern, *Flag, *Lp, *Ap, *Ai, *Lnz, *Parent, *P, *Pinv, nn, k, j, permute ; double flops, *p ; /* ---------------------------------------------------------------------- */ /* get inputs and allocate workspace */ /* ---------------------------------------------------------------------- */ if (nargin == 0 || nargin > 2) { mexErrMsgTxt ("Usage:\n" " [Lnz, Parent, flopcount] = ldl (A) ;\n" " [Lnz, Parent, flopcount] = ldl (A, P) ;\n") ; } n = mxGetM (pargin [0]) ; if (!mxIsSparse (pargin [0]) || n != mxGetN (pargin [0]) || !mxIsDouble (pargin [0]) || mxIsComplex (pargin [0])) { mexErrMsgTxt ("ldlsymbol: A must be sparse, square, and real") ; } nn = (n == 0) ? 1 : n ; /* get sparse matrix A */ Ap = mxGetJc (pargin [0]) ; Ai = mxGetIr (pargin [0]) ; /* get fill-reducing ordering, if present */ permute = ((nargin > 1) && !mxIsEmpty (pargin [1])) ; if (permute) { if (mxGetM (pargin [1]) * mxGetN (pargin [1]) != n || mxIsSparse (pargin [1])) { mexErrMsgTxt ("ldlsymbol: invalid input permutation\n") ; } P = (int *) mxMalloc (nn * sizeof (int)) ; Pinv = (int *) mxMalloc (nn * sizeof (int)) ; p = mxGetPr (pargin [1]) ; for (k = 0 ; k < n ; k++) { P [k] = p [k] - 1 ; /* convert to 0-based */ } } else { P = (int *) NULL ; Pinv = (int *) NULL ; } /* allocate first part of L */ Lp = (int *) mxMalloc ((n+1) * sizeof (int)) ; Parent = (int *) mxMalloc (nn * sizeof (int)) ; /* get workspace */ Flag = (int *) mxMalloc (nn * sizeof (int)) ; Pattern = (int *) mxMalloc (nn * sizeof (int)) ; Lnz = (int *) mxMalloc (nn * sizeof (int)) ; /* make sure the input P is valid */ if (permute && !ldl_valid_perm (n, P, Flag)) { mexErrMsgTxt ("ldlsymbol: invalid input permutation\n") ; } /* note that we assume that the input matrix is valid */ /* ---------------------------------------------------------------------- */ /* symbolic factorization to get Lp, Parent, Lnz, and optionally Pinv */ /* ---------------------------------------------------------------------- */ ldl_symbolic (n, Ap, Ai, Lp, Parent, Lnz, Flag, P, Pinv) ; /* ---------------------------------------------------------------------- */ /* create outputs */ /* ---------------------------------------------------------------------- */ /* create the output Lnz vector */ pargout [0] = mxCreateDoubleMatrix (1, n, mxREAL) ; p = mxGetPr (pargout [0]) ; for (j = 0 ; j < n ; j++) { p [j] = Lnz [j] ; } /* return elimination tree (add 1 to change from 0-based to 1-based) */ if (nargout > 1) { pargout [1] = mxCreateDoubleMatrix (1, n, mxREAL) ; p = mxGetPr (pargout [1]) ; for (i = 0 ; i < n ; i++) { p [i] = Parent [i] + 1 ; } } if (nargout > 2) { /* find flop count for ldl_numeric */ flops = 0 ; for (k = 0 ; k < n ; k++) { flops += ((double) Lnz [k]) * (Lnz [k] + 2) ; } pargout [2] = mxCreateDoubleMatrix (1, 1, mxREAL) ; p = mxGetPr (pargout [2]) ; p [0] = flops ; } if (permute) { mxFree (P) ; mxFree (Pinv) ; } mxFree (Lp) ; mxFree (Parent) ; mxFree (Flag) ; mxFree (Pattern) ; mxFree (Lnz) ; }