Interactive Media Arts, an Arts/Technology Interdisciplinary Collaborative Process
George Legrady
Art Studio and Media Arts & Technology
University of California, Santa Barbara
Date:
Friday, January 9, 2004
Place: CS Conference Room
_____ Engineering 1, Rm. 2114
Time: 4:00 pm — 5:00 pm (Refreshments
served at 3:30 pm)
Abstract:
The production and exhibition of interactive media arts installation projects involve
extensive collaboration between artists, designers, engineers and programmers.
This presentation will review some of the issues dealing with such productions
through the presentation of two projects produced in conjunction with
faculty and students of the Media Arts & Technology program. "Sensing
Speaking Space" was commissioned by the "Activating the Medium"
music festival and presented at the San Francisco Museum of Modern Art
(2002) and in the jureed International Society of Electronic Arts Conference
exhibition at Nagoya, Japan (2002). "Pockets Full of Memories"
was commissioned by the Centre Pompidou museum in Paris, and came out
of an European based international collaborative effort between cognitive
scientist Dr. Timo Honkela, Helsinki University of Technology, MAT faculty
George Legrady Dr. Brigitte Steinheider, psychologist, Fraunhofer Institute
for Industrial Engineering), engineering teams in Budapest and Paris,
a design team from Stuttgart, and the CREATE research lab at the University
of California, Santa Barbara.
Biography:
George Legrady is Professor of Interactive Media at UC Santa Barbara.
He has previously held appointments at the Merz Akademie, Stuttgart, San
Francisco State University, University of Southern California, and the
University of Western Ontario. His interactive installations have been
exhibited internationally most recently at the Centre Georges Pompidou,
Ars Electronica, DEAF03, and the San Francisco Museum of Modern Art. He
has received awards from Creative Capital Foundation, the Daniel Langlois
Foundation for the Arts, Science and Technology, the Canada Council, and
the National Endowment for the Arts. He has lectured internationally at
over 70 institutions during the past ten years. George Legrady Studio
provides the focus for his research and practice. Projects integrate interactive
art installation, collaborative narrative development, data visualization
through semantic categorization and self-organizing algorithms. Emphasis
is on a cultural and conceptual approach to aesthetics through the implementation
of complex technologies for new forms of content and analysis.
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