halt
system call that shuts down
NACHOS. In this assignment, you will correct some of these
deficiencies and turn NACHOS into a multiprogramming operating system with
a working set of basic system calls.
For this assignment, in the first part, you are to modify NACHOS so
that it can run multiple user applications at once.
You are to implement the
Fork()
,
Yield()
,
Exit()
, Exec()
, and
Join()
system calls. The detailed specifications for
these system calls are given below.
In the second part of this assignment, you are to implement the
Creat
, Open
, Read
,
Write
, and Close
system calls.
For this assignment, you will be working on the version of NACHOS in
the userprog
directory.
You will also need to write some simple user application programs,
compile them using the MIPS cross compiler, and run them under NACHOS
to test that your modifications to NACHOS actually work. User
application programs are written in ANSI C. To write and compile them
go to the test subdirectory of NACHOS.
Several sample applications are provided in that directory. The only
one that will run properly on an unmodified NACHOS is the halt program. To demonstrate this
program, first go to the test directory.
Type make halt
to cross compile the halt.c source file and create the
executable NACHOS user application halt
. Then go to the
userprog
directory and type
gmake nachos
. When NACHOS is built, type nachos -x
halt
. This will start NACHOS and ask it to load and run the
halt
program. You should see a message indicating that
NACHOS is halting at the request of the user program.
In brief, what happens when you type nachos -x halt
is as
follows:
StartProcess()
in file
progtest.cc.
halt
are loaded into that address space. This is
accomplished by the constructor function
AddrSpace::AddrSpace()
in the file addrspace.cc.
AddrSpace::InitRegister()
and
AddrSpace::RestoreState()
in addrspace.cc
.
halt
program begins running. This is
accomplished by the function Machine::Run()
, which starts
the MIPS emulator.
Halt()
is executed from user mode (now running the
program halt
). This
causes a trap back to the NACHOS kernel via function
ExceptionHandler()
in file exception.cc
.
Halt()
system call was requested from user mode,
and it halts NACHOS by calling the function
Interrupt::Halt()
.
halt
is
executed. In this assignment, you will also need to know the object file formats for Nachos. This is how NOFF (NACHOS Object File Format) looks like.
----------- | DATA | ----------- | .... | ----- ----------- | | .... | | ----------- | | bss | segment | ----------- |---- CODE Section | data | segment | ----------- | | code | segment | ----------- | | magic # | 0xbadfad | ----------- -----NOFF files have only code and data section. Inside CODE sections are segments pointing to the real location of code, data, and bss sections.
-------------- |virtual addr| points to the location in virtual memory -------------- |in file addr| points to a location inside the DATA part of NOFF file -------------- |size | size of a segment in bytes --------------This information about the NOFF can be found in /bin/noff.h file.
When you create user programs and compile them using the MIPS compiler (cross compile) you get COFF (common object file format) file. This is a normal MIPS object (executable) file that has DATA, TEXT and CODE sections. For this file to be runable under Nachos it has to be turned into NOFF. This is done by using coffnoff translator.
In the first part of this assignment,
you are to implement the Exercises
Fork()
, Yield()
,
Exit()
, Exec()
, and Join()
system calls that act as follows:
Fork(func)
system call creates
a new user-level (child) process, whose address space starts out as an exact copy
of that of the caller (the parent), but immediately the child abandons
the program of the parent and starts executing
the function supplied by the single argument. Notice this
definition is slightly different from the one in the syscall.h file
in Nachos.
Yield()
call is used by a process executing in user mode
to temporarily relinquish the CPU to another process.
Exit(int)
call takes a single argument, which is an integer status value as in Unix. The currently executing process is
terminated.
For now, you can just ignore the status value. Later you will figure
out how to get this value to an interested process.
Exec(filename)
system call
spawns a new user-level thread (process), but creates a new address space
and begins executing a new program given by the object code in the Nachos file
whose name is supplied as an argument to the call.
It should return to the parent a SpaceId
which can be used to uniquely
identify the newly created process.
Join()
call waits
and returns only after a process with the specified ID (supplied as an arguemnt to that
call) has finished.
Test your code by creating several user programs that exercise the
various system calls while we also provide you
the sample test programs .
Be sure to test each of the system calls, and
to try forking up to three processes (since each has a 1024 byte
stack, that's all that will fit in NACHOS' 4K byte physical memory)
and have them yield back and forth for awhile to make sure everything
is working. Since the facility for I/O from user program will also be
implemented during this assignment, you may initially have to
rely on using debugging printout in the kernel to track what is
happening. Use the DEBUG
macro for this, and make sure
that debugging printout is disabled by default when you submit your
code for grading.
In the second part of this assignment, yoou are to implement the file system
calls: Creat
, Open
, Read
,
Write
, and Close
. The semantics of thes calls are
specified in syscall.h
.
You should extend your file system implementations to handle the console as
well as normal files.
To support the system calls that access the console device, you will
probably find it useful to implement a SynchConsole
class that
provides the abstraction of synchronous access to the console. The file
progtest.cc
has the beginning of a SynchConsole
implementation.
The sample test programs for this project are available
under ~cs170/Spr03-Section1.test/proj2.
You can provide your own test programs. What to Submit
You should include a file HW2_WRITEUP
that explains how you design the code
and how your code works, and how to run tests.
You should also indicate what does not work and explain your efforts in order
to get partial credits.
Here is an outline of the the major issues you will have to deal with to make
NACHOS into a multiprogrammed system:
Issues to Consider
ExceptionHandler()
function in
exception.cc
to determine which system call or exception occurred, and to
transfer control to an appropriate function. You might want to
consider introducing ``stubs''
(functions with empty bodies or with debugging printout so you
can tell when they are called) for all the system calls right away,
and then postpone their actual implementation until a bit later.
This strategy will help you understand better how control is
transferred from user mode to system mode when a system call
is executed.
AddrSpace::AddrSpace()
simply determines the amount of
memory that will be required by the application to be run and
then allocates that much space contiguously starting at address
zero in physical memory. The page tables (which control the address
translation hardware) are set up so that the logical addresses
(what the user program sees) are identical to the physical addresses
(where the data is actually stored). The above scheme is inadequate for running more than one application at a time. You will need to design and implement a scheme for allocating and freeing physical memory, and you will need to arrange to set up the page tables so that the logical address space seen by a user application is a contiguous region starting from address zero, even though the data is stored at different physical addresses. You will want to implement a memory management scheme that is flexible enough to extend to virtual memory later in the semester. We suggest implementing a C++ class with methods for allocating and freeing physical memory one page at a time. By setting up the page tables properly, you can give the user application a contiguous logical address space even though each page of actual data might be stored anywhere in physical memory.
Fork()
system call is the most difficult part of this assignment.
It is different from the system call Exec in that Fork will start
a new process that runs a user function specified by the argument of
the call, while Exec will start a process that runs a different
executable file.
The parameter types for Fork()
and Exec()
also differ.
Fork(func)
takes an argument func
which is a pointer to a function.
The function must be compiled as part of the user program that is
currently running. By making this system call Fork(func)
, the user program
expects the following: a new thread will be generated for use by the user
program; and this thread will run func in an address space that is
an exact copy of the current one. This implementation of Fork makes it
possible to have and to access multiple entry points in an executable file.
To make the system call Fork(func)
work for the user program, you will
need to know how to find the entry point of the function that is passed
as the parameter. The parameter convention is determined by the cross-compiler
which produces executable code from the user source program. Look at the file
exception.cc to see that this entry point, which is an address in the
executable code's address space, is already loaded into register 4 when the
trap to the exception handler occurs. All you need to do is to insert code
into the exception handler (or call a new function of your own) which
does the following:
set up an address space which is a copy of the address space of the current
thread, and load the address that is in register 4 into the program
counter. After these steps, use Thread::Fork() to create a new thread,
initialize the MIPS registers for the new process, and
have both the new and old processes return to user mode. The parent should
return to user mode by returning from the exception handler, the
child process should continue to run from the address that is
now in the program counter, which is the entry point of the function.
To implement Fork, you will need
to introduce modifications to the AddrSpace
class in addrspace.cc
so that you can make a ``clone'' of a running user application program.
We suggest adding a function AddrSpace::Fork()
.
In brief, calling this function will create a new address space
that is an exact copy of the original.
You will have to allocate additional physical memory for this
copy, set up the page tables properly for the new address space,
and copy the data from the old address space to the new.
Once the physical memory has been allocated and the page tables
set up, you will use Thread::Fork()
to create a new
kernel thread, initialize the MIPS registers for the new process,
and then have both the old and the new processes return to user mode.
The child process should continue by finishing the Fork()
system call. The parent should return to user mode merely by returning from the
ExceptionHandler()
function.
Exit()
system call should work by calling
Thread::Finish()
, but only after deallocating any
physical memory and other resources that are assigned to the thread
that is exiting.
Exec()
system call, you will need
a method for transferring data (the name of the executable, supplied
as the argument to the system call) between the user address space
and the kernel. You are not to use functions
Machine::ReadMem()
and Machine::WriteMem()
in machine/translate.cc.
Instead, you will have to code your own functions that take into
account the address translations described by the page tables to
locate the proper physical address for any given logical address.
(Recall that strings in C are stored as sequences of characters in
successive memory locations, terminated by a null character.) Once the name of the executable has been copied into the kernel, and the file has been verified to exist, the executable file should be consulted to determine the amount of physical memory required for the new program. This physical memory should be allocated and initialized with data from the executable file, the page tables thread should be adjusted for the new program, the MIPS registers should be reinitialized for starting at the beginning of the new program, and control should return to user mode. File progtest.cc contains a sample for executing a binary program.
If you use ``machine->Run'' to execute a user program, it
terminates the current thread. Since Exec()
needs to return
a space ID to the caller, you should find a way to do that.
NOTE: The object code produced by the MIPS cross-compiler assumes that the data segment begins at the physical address immediately following the text segment. In particular, there is no page alignment, so that if the text segment ends in the middle of a page, then the data segment will start just after it and the page will contain both code and data.
Yield()
system call will call
Thread::Yield()
after making sure to save any necessary state information about
the currently executing process.
diskBuffer
(defined in system.cc).
All of your user-level file I/O must go through the diskBuffer
.
-s
''
flag to NACHOS along with the ``-x
'' flag causes NACHOS
to single-step while in user mode. This might be helpful for
debugging and understanding. Also, have a look at the file
threads/utility.h
to see all the code letters that can be supplied along with the
``-d
'' flag to enable various kinds of debugging printout
from NACHOS. The ``-d m
'' option prints out each
MIPS instruction as it is executed, which is very helpful
for tracing problems with Fork()
and Exec()
.
//HW2 Begin of Modification
//HW2 End of Modification
In order for us to see how your program works, some debugging information
must be added in your code. You should print out the following information: