Selected papers (2002-2024) by focus area:
Over the past 22+ years, the Four Eyes Laboratory has innovated, with significant impact, in at least four major, interrelated research areas that emerged from Prof. Höllerer's research interests:
- Augmented reality user interfaces
- Computer vision in support of eXtended Reality
- Immersion and displays
- Visual analysis and decision making
The following four groups of references present a subset of the lab's more highly cited papers within these four categories. Brief summary commentary is provided here.
Augmented Reality User Interfaces:
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Kumaran, R., Kim, Y.J., Milner, A.E., Bullock, T., Giesbrecht, B., and Höllerer, T., 2023. The Impact of Navigation Aids on Search Performance and Object Recall in Wide-Area Augmented Reality. ACM CHI Conference on Human Factors in Computing Systems, April 23–28, 2023, Hamburg, Germany, 17 pages. |
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Ibrahim, A., Huynh, B., Downey, J., Höllerer, T., Chun, D., and O'Donovan, J., 2018. ARbis Pictus: A Study of Language Learning with Augmented Reality. In: IEEE Transactions on Visualization and Computer Graphics, 24(11), IEEE ISMAR 2018, Nov. 2018, pp. 2867-2874. |
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Schmalstieg D. and Höllerer, T.: Augmented Reality: Principles and Practice. Pearson, Addison-Wesley Professional, First Edition, June 2016. |
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Gauglitz, S., Nuernberger, B., Turk, M., and Höllerer, T., 2014. World-Stabilized Annotations and Virtual Scene Navigation for Remote Collaboration, Proc. ACM UIST 2014 (27th Annual Symposium on User Interface Software and Technology), Honululu, HI, Oct. 2014, pp. 449-459. |
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Lee, T. and Höllerer, T., 2007. Handy AR: Markerless Inspection of Augmented Reality Objects Using Fingertip Tracking. In: Int'l Symposium on Wearable Computers (IEEE ISWC) 2007, Boston, MA. Oct. 11–13, 2007. Best Paper Nominee. |
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Höllerer, T., Wither, J., and DiVerdi, S., 2007. "Anywhere Augmentation": Towards Mobile Augmented Reality in Unprepared Environments. In: G. Gartner, M.P. Peterson, and W. Cartwright (Eds.), Location Based Services and TeleCartography, Series: Lecture Notes in Geoinformation and Cartography, Springer Verlag, 2007, pp. 393–416. |
Computer Vision in Support of XR:
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Nishi, K., Ding, Y., Rich, A. and Höllerer, T., 2021. Augmentation strategies for learning with noisy labels. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (pp. 8022-8031). |
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Stier, N., Rich, A., Sen, P. and Höllerer, T., 2021. VoRTX: Volumetric 3D reconstruction with transformers for voxelwise view selection and fusion. In 2021 International Conference on 3D Vision (3DV) (pp. 320-330). IEEE. |
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Sweeney, C., Höllerer, T., and Turk, M., 2015. Theia: A Fast and Scalable Structure-from-Motion Library, Proceedings of the 23rd Annual ACM Conference on Multimedia, Brisbane, Australia, October 26-30, 2015, pp. 693-696. Winner, ACM MM Open Source Software Competition. |
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Sweeney, C., Sattler, T., Höllerer, T., Turk, M., and Pollefeys, M., 2015. Optimizing the Viewing Graph for Structure-from-Motion. Proceedings of the IEEE International Conference on Computer Vision (ICCV 2015), Santiago, Chile, pp. 801-809. |
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Sweeney, C., Nuernberger, B., Turk, M., and Höllerer, T., 2015. Efficient Computation of Absolute Pose for Gravity-Aware Augmented Reality, IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2015), Sept. 29 - Oct. 3, Fukuoka, Japan, pp. 19-24. Best Short Paper. |
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Gauglitz, S., Sweeney, C., Ventura, J., Turk, M. and Höllerer, T., 2012, November. Live tracking and mapping from both general and rotation-only camera motion. In 2012 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) (pp. 13-22). IEEE. Best Paper Award. |
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Gauglitz, S., Höllerer, T., Turk, M.: Evaluation of Interest Point Detectors and
Feature Descriptors for Visual Tracking. International Journal of Computer
Vision (IJCV),Volume 94, Number 3, 2011, pp. 335–360. |
Immersion and Displays:
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Englmeier, D., O'Hagan, J., Zhang, M., Alt, F., Butz, A., Höllerer, T., and Williamson, J.: TangibleSphere – Interaction Techniques for Physical and Virtual Spherical Displays. NordiCHI 2020, Oct. 25–29, 2020, Tallinn, Estonia |
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Ren, D., Goldschwendt, T., Chang, Y.S., and Höllerer, T.: Evaluating Wide-Field-of-View Augmented Reality with Mixed Reality Simulation. IEEE Virtual Reality (VR 2016), March 19-23, 2016, Greenville, SC, USA, pp. 93-102. |
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Lee, C., Rincon, G.A., Meyer, G., Höllerer, T., Bowman, D.: The Effects of Visual Realism on Search Tasks in Mixed Reality Simulation. In: Proceedings of IEEE Virtual Reality 2013, Orlando, FL, March 16-23, 2013. |
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Lee, C., Bonebrake, S., Höllerer, T., and Bowman, D.: The Role of Latency in the Validity of AR Simulation. Proc. IEEE VR 2010 (12th Int'l Conference on Virtual Reality), March 20–24, 2010, Waltham, MA, pp. 11–18. |
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Lee, C., DiVerdi, S., and Höllerer, T.: An Immaterial Depth-Fused 3D Display. In: ACM Virtual Reality Software and Technology (VRST) 2007, Irvine, CA, Nov. 5–7, 2007. Best Student Paper. |
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Höllerer, T., Amatriain, X., and Kuchera-Morin, J.: The Allosphere: a Large-Scale Immersive Surround-View Instrument. In: Emerging Display Technologies Workshop (EDT 2007), co-located with ACM SIGGRAPH, San Diego, CA, Aug. 4, 2007. |
Visual Analysis and Decision Making:
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Xu, C., Lien, K.-C., and Höllerer, T., 2023. Comparing Zealous and Restrained AI Recommendations in a Real-World Human-AI Collaboration Task. ACM CHI Conference on Human Factors in Computing Systems, April 23–28, 2023, Hamburg, Germany, pp. 1-15. |
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Rodriguez, S., Schaffer, J., O'Donovan, J., and Höllerer, T., 2019. Knowledge Complacency and Decision Support Systems. In: 2019 IEEE Conference on Cognitive and Computational Aspects of Situation Management (CogSIMA), April 8-11, 2019, Las Vegas, USA, pp. 43-51. Best Paper Award. |
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Schaffer, J., O'Donovan, J., Michaelis, J., Raglin, A., and Höllerer, T., 2019. I Can Do Better Than Your AI: Expertise and Explanations. In: Proceedings of the ACM International Conference on Intelligent User Interfaces. Los Angeles, CA, March 17-20, 2019, pp. 240-251. |
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Schaffer, J., O'Donovan, J., and Höllerer, T., 2018. Easy to Please: Separating User Experience from Choice Satisfaction. In Proceedings of the 26th Conference on User Modeling, Adaptation and Personalization (UMAP '18). ACM, New York, NY, USA, pp. 177-185. Best Paper Award. |
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Ren, D., Höllerer, T., and Yuan, X.: iVisDesigner: Expressive Interactive Design of Information Visualizations, IEEE Transactions on Visualization and Computer Graphics, Volume 20, Issue 12, Dec. 2014, pp. 2092-2101. |
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Onal, E., Schaffer, J., O'Donovan, J., Marusich, L.R., Yu, M.S., Gonzalez, C., and Höllerer, T., 2014. Decision-making in Abstract Trust Games: A User Interface Perspective. IEEE International Inter-Disciplinary Conference on Cognitive Methods in Situation Awareness and Decision Support (CogSIMA), March 3-6, 2014, San Antonio, TX, USA, pp. 21-27. Best Paper Award. |
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Bostandjiev, S., O'Donovan, J., Höllerer, T.: TasteWeights: A Visual Interactive Hybrid Recommender System, Proceedings of the ACM Int'l Conference on Recommender Systems (RecSys) 2012, Dublin, Ireland, Sept. 9–13, 2012. |
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Gretarsson, B., O'Donovan, J., Bostandjiev, S., Höllerer, T., Asuncion, A., Newman, D., and Smyth, P.: TopicNets: Visual Analysis of Large Text Corpora with Topic Modeling. ACM Transactions on Intelligent Systems and Technology, 3, 2, Article 23 (February 2012), 26 pages. |
Foundational Mobile AR Work (from before joining UCSB):
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Höllerer, T. and Feiner, S., 2004. Mobile augmented reality. Telegeoinformatics: Location-based computing and services, 21, pp.221-260. |
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Höllerer, T., Feiner, S., Hallaway, D., Bell, B., Lanzagorta, M., Brown, D., Julier, S., Baillot, Y. and Rosenblum, L., 2001. User interface management techniques for collaborative mobile augmented reality. Computers & Graphics, 25(5), pp.799-810. |
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Höllerer, T., Feiner, S., Terauchi, T., Rashid, G. and Hallaway, D., 1999. Exploring MARS: developing indoor and outdoor user interfaces to a mobile augmented reality system. Computers & Graphics, 23(6), pp.779-785. |
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Höllerer, T., Feiner, S. and Pavlik, J., 1999, October. Situated documentaries: Embedding multimedia presentations in the real world. In Third International Symposium on Wearable Computers (pp. 79-86). IEEE. |
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Feiner, S., MacIntyre, B., Höllerer, T. and Webster, A., 1997. A touring machine: Prototyping 3D mobile augmented reality systems for exploring the urban environment. Personal Technologies, 1, pp.208-217. |
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